


Realistic - Enemies will detect the player at a much faster rate and enemy bullet damage is significantly increased.Normal - Enemies will detect the player at a moderate rate and enemy bullet damage is balanced.Rookie - Enemies will detect the player at a slow rate and enemy bullet damage is reduced.Expert - Extremely difficult: damage taken is severe & hacking is more difficult.Hard - An increasingly difficult challenge: damage taken is further increased.Normal - The regular difficulty where damage, health, enemy health, awareness (sight & sound) etc.Hard- An increasingly difficult challenge: damage taken is increased, medical kits refill less health and enemy health is increased.Normal- The regular difficulty where damage, health, enemy health, etc.

Hard - An increasingly difficult challenge: damage taken is increased, medical kits refill less health and enemy health is increased (even enough to survive frag grenades).Normal - The regular difficulty where damage, health, enemy health, etc.In each of the games, difficulty titles and the different types vary between different games. 1.5 Splinter Cell: Double Agent (Version 2).1.4 Splinter Cell: Double Agent (Version 1).
